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[personal profile] leticia
It occurs to me that if I can't line up all players' schedules just so (and I
know I can't) a pickup-type game might work. But I am hesitant to go with an
unscheduled style of game because without a schedule, it can be hard to round
up players. Thoughts, particularly from potential players and wiser GMs than
I?

Date: 2006-08-31 03:49 am (UTC)
From: [identity profile] fadethecat.livejournal.com
I'm having trouble getting my pick-up game going. On the other hand, I haven't been very aggressive in grabbing players, and need at least two to do anything interesting at this point. SSO, on the other hand, seems to do remarkably well with that style of scheduling. So... it might work?

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